Class: Fox::FXColorBar
- Defined in:
- rdoc-sources/FXColorBar.rb
Overview
A Color Bar is a widget which controls the brightness (value) of a color by means of the hue, saturation, value specification system. It is most useful when used together with the Color Wheel which controls the hue and saturation. The options COLORBAR_HORIZONTAL
and COLORBAR_VERTICAL
control the orientation of the bar.
Events
The following messages are sent by FXColorBar to its target:
SEL_CHANGED
-
sent continuously while the user is dragging the spot around; the message data is a three-element array containing the hue, saturation and value values.
SEL_COMMAND
-
sent when the user releases the mouse button and “drops” the spot at its new location; the message data is a three-element array containing the hue, saturation and value values.
SEL_LEFTBUTTONPRESS
-
sent when the left mouse button goes down; the message data is an FXEvent instance.
SEL_LEFTBUTTONRELEASE
-
sent when the left mouse button goes up; the message data is an FXEvent instance.
Color bar orientation
COLORBAR_HORIZONTAL
-
Color bar shown horizontally
COLORBAR_VERTICAL
-
Color bar shown vertically
Instance Attribute Summary collapse
-
#barStyle ⇒ Object
Color bar style (one of
COLORBAR_HORIZONTAL
orCOLORBAR_VERTICAL
) [Integer]. -
#helpText ⇒ Object
Status line help text [String].
-
#hue ⇒ Object
Hue [Float].
-
#sat ⇒ Object
Saturation [Float].
-
#tipText ⇒ Object
Tool tip message [String].
-
#val ⇒ Object
Value [Float].
Attributes inherited from FXFrame
#baseColor, #borderColor, #borderWidth, #frameStyle, #hiliteColor, #padBottom, #padLeft, #padRight, #padTop, #shadowColor
Attributes inherited from FXWindow
#accelTable, #backColor, #defaultCursor, #dragCursor, #first, #focus, #key, #last, #layoutHints, #next, #numChildren, #owner, #parent, #prev, #root, #selector, #shell, #target, #x, #y
Attributes inherited from FXDrawable
Attributes inherited from FXId
Instance Method Summary collapse
-
#initialize(parent, target = nil, selector = 0, opts = FRAME_NORMAL, x = 0, y = 0, width = 0, height = 0, padLeft = DEFAULT_PAD, padRight = DEFAULT_PAD, padTop = DEFAULT_PAD, padBottom = DEFAULT_PAD) ⇒ FXColorBar
constructor
Construct color bar.
Methods inherited from FXWindow
#acceptDrop, #acquireClipboard, #acquireSelection, #active?, #addHotKey, after?, #after?, before?, #before?, #beginDrag, #canFocus?, #changeFocus, #childAtIndex, #childOf?, #children, #clearDragRectangle, #clearShape, colorType, colorTypeName, commonAncestor, #composeContext, #composite?, #contains?, #containsChild?, #create, #createComposeContext, #cursorPosition, #default?, #defaultHeight, #defaultWidth, deleteType, deleteTypeName, #destroy, #destroyComposeContext, #detach, #didAccept, #disable, #doesSaveUnder?, #dragging?, #dropDisable, #dropEnable, #dropEnabled?, #dropFinished, #dropTarget?, #each_child, #each_child_recursive, #enable, #enabled?, #endDrag, #forceRefresh, #getChildAt, #getDNDData, #getHeightForWidth, #getWidthForHeight, #grab, #grabKeyboard, #grabbed?, #grabbedKeyboard?, #handleDrag, #hasClipboard?, #hasFocus?, #hasSelection?, #height, #height=, #hide, imageType, #inFocusChain?, #indexOfChild, #initial?, #inquireDNDAction, #inquireDNDTypes, #killFocus, #layout, #linkAfter, #linkBefore, #lower, #move, octetType, octetTypeName, #offeredDNDType?, #position, #raiseWindow, #recalc, #releaseClipboard, #releaseSelection, #remHotKey, #removeChild, #repaint, #reparent, #resize, #scroll, #setCursorPosition, #setDNDData, #setDefault, #setDragRectangle, #setFocus, #setInitial, #setShape, #shell?, #show, #shown?, stringType, textType, textTypeName, #tr, #translateCoordinatesFrom, #translateCoordinatesTo, #underCursor?, #ungrab, #ungrabKeyboard, #update, urilistType, urilistTypeName, utf16Type, utf16TypeName, utf8Type, utf8TypeName, #visible=, #width, #width=
Methods included from Responder2
Methods inherited from FXDrawable
Methods inherited from FXId
#create, #created?, #destroy, #detach, #runOnUiThread
Methods inherited from FXObject
#bind, #handle, #load, #save, subclasses
Constructor Details
#initialize(parent, target = nil, selector = 0, opts = FRAME_NORMAL, x = 0, y = 0, width = 0, height = 0, padLeft = DEFAULT_PAD, padRight = DEFAULT_PAD, padTop = DEFAULT_PAD, padBottom = DEFAULT_PAD) ⇒ FXColorBar
Construct color bar
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# File 'rdoc-sources/FXColorBar.rb', line 45 def initialize(parent, target=nil, selector=0, opts=FRAME_NORMAL, x=0, y=0, width=0, height=0, padLeft=DEFAULT_PAD, padRight=DEFAULT_PAD, padTop=DEFAULT_PAD, padBottom=DEFAULT_PAD) # :yields: theColorBar end |
Instance Attribute Details
#barStyle ⇒ Object
Color bar style (one of COLORBAR_HORIZONTAL
or COLORBAR_VERTICAL
) [Integer]
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# File 'rdoc-sources/FXColorBar.rb', line 36 def @barStyle end |
#helpText ⇒ Object
Status line help text [String]
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# File 'rdoc-sources/FXColorBar.rb', line 39 def helpText @helpText end |
#hue ⇒ Object
Hue [Float]
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# File 'rdoc-sources/FXColorBar.rb', line 27 def hue @hue end |
#sat ⇒ Object
Saturation [Float]
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# File 'rdoc-sources/FXColorBar.rb', line 30 def sat @sat end |
#tipText ⇒ Object
Tool tip message [String]
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# File 'rdoc-sources/FXColorBar.rb', line 42 def tipText @tipText end |
#val ⇒ Object
Value [Float]
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# File 'rdoc-sources/FXColorBar.rb', line 33 def val @val end |