Class: Fox::FXCheckButton
Overview
A Check button is a tri-state button. Normally, it is either TRUE
or FALSE
, and toggles between TRUE
or FALSE
whenever it is pressed. A third state MAYBE
may be set to indicate that no selection has been made yet by the user, or that the state is ambiguous. When pressed, the Check Button sends a SEL_COMMAND
to its target, and the message data represents the state of the check button. The option CHECKBUTTON_AUTOGRAY
(CHECKBUTTON_AUTOHIDE
) causes the button to be grayed out (hidden) if its handler does not respond to the SEL_UPDATE
message. With the CHECKBUTTON_PLUS
option, the Check Button will draw a + or - sign instead of a check. You can use this to make collapsible panels, by hooking up a Check Button to a layout manager via the ID_TOGGLE_SHOWN
message. This will give a similar visual element as collapsing folders in a Tree List.
Events
The following messages are sent by FXCheckButton to its target:
SEL_KEYPRESS
-
sent when a key goes down; the message data is an FXEvent instance.
SEL_KEYRELEASE
-
sent when a key goes up; the message data is an FXEvent instance.
SEL_LEFTBUTTONPRESS
-
sent when the left mouse button goes down; the message data is an FXEvent instance.
SEL_LEFTBUTTONRELEASE
-
sent when the left mouse button goes up; the message data is an FXEvent instance.
SEL_COMMAND
-
sent when the button is clicked.
CheckButton styles
CHECKBUTTON_AUTOGRAY
-
Automatically gray out when not updated
CHECKBUTTON_AUTOHIDE
-
Automatically hide when not updated
CHECKBUTTON_PLUS
-
Draw a plus sign for unchecked and minus sign for checked
CHECKBUTTON_NORMAL
-
JUSTIFY_NORMAL|ICON_BEFORE_TEXT
Instance Attribute Summary collapse
-
#boxColor ⇒ Object
Box background color FXColor.
-
#checkButtonStyle ⇒ Object
Check button style [Integer].
-
#checkColor ⇒ Object
Box check color FXColor.
-
#checkState ⇒ Object
Check button state (
TRUE
,FALSE
orMAYBE
) [Integer].
Attributes inherited from FXLabel
#font, #helpText, #icon, #iconPosition, #justify, #text, #textColor, #tipText
Attributes inherited from FXFrame
#baseColor, #borderColor, #borderWidth, #frameStyle, #hiliteColor, #padBottom, #padLeft, #padRight, #padTop, #shadowColor
Attributes inherited from FXWindow
#accelTable, #backColor, #defaultCursor, #dragCursor, #first, #focus, #key, #last, #layoutHints, #next, #numChildren, #owner, #parent, #prev, #root, #selector, #shell, #target, #x, #y
Attributes inherited from FXDrawable
Attributes inherited from FXId
Instance Method Summary collapse
-
#checked? ⇒ Boolean
Return
true
if this check button is in the checked state. -
#initialize(parent, text, target = nil, selector = 0, opts = CHECKBUTTON_NORMAL, x = 0, y = 0, width = 0, height = 0, padLeft = DEFAULT_PAD, padRight = DEFAULT_PAD, padTop = DEFAULT_PAD, padBottom = DEFAULT_PAD) ⇒ FXCheckButton
constructor
Construct new check button.
-
#maybe? ⇒ Boolean
Return
true
if this check button is in the indeterminate, or “maybe”, state. -
#setCheck(state, notify = false) ⇒ Object
Set the check button state to one of
TRUE
,FALSE
orMAYBE
. -
#unchecked? ⇒ Boolean
Return
true
if this check button is in the unchecked state.
Methods inherited from FXLabel
Methods inherited from FXWindow
#acceptDrop, #acquireClipboard, #acquireSelection, #active?, #addHotKey, after?, #after?, before?, #before?, #beginDrag, #canFocus?, #changeFocus, #childAtIndex, #childOf?, #children, #clearDragRectangle, #clearShape, colorType, colorTypeName, commonAncestor, #composeContext, #composite?, #contains?, #containsChild?, #create, #createComposeContext, #cursorPosition, #default?, #defaultHeight, #defaultWidth, deleteType, deleteTypeName, #destroy, #destroyComposeContext, #detach, #didAccept, #disable, #doesSaveUnder?, #dragging?, #dropDisable, #dropEnable, #dropEnabled?, #dropFinished, #dropTarget?, #each_child, #each_child_recursive, #enable, #enabled?, #endDrag, #forceRefresh, #getChildAt, #getDNDData, #getHeightForWidth, #getWidthForHeight, #grab, #grabKeyboard, #grabbed?, #grabbedKeyboard?, #handleDrag, #hasClipboard?, #hasFocus?, #hasSelection?, #height, #height=, #hide, imageType, #inFocusChain?, #indexOfChild, #initial?, #inquireDNDAction, #inquireDNDTypes, #killFocus, #layout, #linkAfter, #linkBefore, #lower, #move, octetType, octetTypeName, #offeredDNDType?, #position, #raiseWindow, #recalc, #releaseClipboard, #releaseSelection, #remHotKey, #removeChild, #repaint, #reparent, #resize, #scroll, #setCursorPosition, #setDNDData, #setDefault, #setDragRectangle, #setFocus, #setInitial, #setShape, #shell?, #show, #shown?, stringType, textType, textTypeName, #tr, #translateCoordinatesFrom, #translateCoordinatesTo, #underCursor?, #ungrab, #ungrabKeyboard, #update, urilistType, urilistTypeName, utf16Type, utf16TypeName, utf8Type, utf8TypeName, #visible=, #width, #width=
Methods included from Responder2
Methods inherited from FXDrawable
Methods inherited from FXId
#create, #created?, #destroy, #detach, #runOnUiThread
Methods inherited from FXObject
#bind, #handle, #load, #save, subclasses
Constructor Details
#initialize(parent, text, target = nil, selector = 0, opts = CHECKBUTTON_NORMAL, x = 0, y = 0, width = 0, height = 0, padLeft = DEFAULT_PAD, padRight = DEFAULT_PAD, padTop = DEFAULT_PAD, padBottom = DEFAULT_PAD) ⇒ FXCheckButton
Construct new check button
48 49 |
# File 'rdoc-sources/FXCheckButton.rb', line 48 def initialize(parent, text, target=nil, selector=0, opts=CHECKBUTTON_NORMAL, x=0, y=0, width=0, height=0, padLeft=DEFAULT_PAD, padRight=DEFAULT_PAD, padTop=DEFAULT_PAD, padBottom=DEFAULT_PAD) # :yields: theCheckButton end |
Instance Attribute Details
#boxColor ⇒ Object
Box background color Fox::FXColor
42 43 44 |
# File 'rdoc-sources/FXCheckButton.rb', line 42 def boxColor @boxColor end |
#checkButtonStyle ⇒ Object
Check button style [Integer]
39 40 41 |
# File 'rdoc-sources/FXCheckButton.rb', line 39 def checkButtonStyle @checkButtonStyle end |
#checkColor ⇒ Object
Box check color Fox::FXColor
45 46 47 |
# File 'rdoc-sources/FXCheckButton.rb', line 45 def checkColor @checkColor end |
#checkState ⇒ Object
Check button state (TRUE
, FALSE
or MAYBE
) [Integer]
36 37 38 |
# File 'rdoc-sources/FXCheckButton.rb', line 36 def checkState @checkState end |
Instance Method Details
#checked? ⇒ Boolean
Return true
if this check button is in the checked state.
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# File 'lib/fox16/core.rb', line 472 def checked? self.checkState == TRUE end |
#maybe? ⇒ Boolean
Return true
if this check button is in the indeterminate, or “maybe”, state.
482 483 484 |
# File 'lib/fox16/core.rb', line 482 def maybe? self.checkState == MAYBE end |
#setCheck(state, notify = false) ⇒ Object
Set the check button state to one of TRUE
, FALSE
or MAYBE
. If notify is true
, send a SEL_COMMAND
message to the message target after the state has been updated.
56 |
# File 'rdoc-sources/FXCheckButton.rb', line 56 def setCheck(state, notify=false); end |
#unchecked? ⇒ Boolean
Return true
if this check button is in the unchecked state.
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# File 'lib/fox16/core.rb', line 477 def unchecked? self.checkState == FALSE end |